One thing I really appreciate about SotDL's ancestries in comparison to D&D's races is that the amount of abilities an ancestry adds to your character sheet is far less than what the typical D&D race adds. Dwarves, for example, have darkvision, a hated enemy they're especially proficient at fighting, and a heightened ability to resist poison. For example, orcs in Shadow of the Demon Lord are a magically engineered race who were used as slave soldiers by the Empire, but they have recently cast off their shackles and claimed the Empire's throne as their own.Įach ancestry entry also gives a brief set of starting special abilities. They are briefly described, but there are interestingly elements here that give even the usual suspects a bit of additional interest. Overall, I like the way SotDL presents the game's ancestries. Somewhat presciently, although perhaps the writing was already on the wall in 2015, Shadow of the Demon Lord eschews "race" as a designation, substituting instead "ancestry." The ancestries available in the core book include humans, changelings, clockworks, dwarves, goblins, and orcs. My comparative review of Shadow of the Demon Lord and 5e D&D continues! This time we're looking at ancestries and races.
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