I’m really aiming to encapsule these different speeds and senses of urgency in my mod. Other fronts, however, were a little more dynamic (though certainly not as fluid as WWII) and, of course, different fronts advanced at different speeds during different phases of the war: trench warfare didn’t set in until the Battle of the Marne - before this, the German offensive was rapidly pushing through northern France - while what followed was a few years of utter stagnation for the Anglo-French until various tactical innovations finally started to thaw the deadlock in the conflict’s later years. This means a slower, more tenacious war than World War II (which vanilla HoI4 sets itself in), where battles over individual valleys and villages may have played out over weeks or months (in particular, on the Western Front, the Italian Front, and Gallipoli). The aim of the World War I Mod for Hearts of Iron 4 is to simulate a war that resembles the one that took place historically.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |