Tip: it might not be clear but the ‘menu’ button (used in the game to check objectives and open the menu) is mapped to the center of the right trackpad on the Index controllers. The game is built around frequent thumbstick locomotion, ‘continuous hold’ grabbing, and buttons, all of which the Index controllers excel at.Īside from ‘grabbing’ feeling a little sensitive on the Index controllers due to its default grab setting in Revive which interprets just about any input to the handle as a ‘grab’, from an input standpoint, Asgard’s Wrath on Index feels almost like a native game. Asgard’s Wrath on Valve Index Image courtesy ValveĪsgard’s Wrath definitely plays best with Index, not only because it has the best visuals of the bunch, but especially because its controllers offer nearly identical inputs to the Oculus Touch controllers for which Asgard’s Wrath was designed. To see how it fares we tested Asgard’s Wrath with Index, Vive, and Cosmos using the latest version of Revive (v1.8.1) here’s what we found. Revive works for the majority of Oculus games, though sometimes the experience translates better or worse due to controller differences and game design. 'Asgard's Wrath' Review – VR's Epic Norse Saga of Godlike Proportions
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